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sudo apt-get install therion survex survex-aven survex-svxedit
KsCaver22 wrote:Long story short - Don't bother, get Windows in a VMWare session and use Walls. Therion is buggy, hard to use and very poorly supported.
KsCaver22 wrote:Dang it, I tried a long post about Therion but the system timed out my login and it's all lost.
Long story short - Don't bother, get Windows in a VMWare session and use Walls. Therion is buggy, hard to use and very poorly supported.
Bill Gee
KsCaver22 wrote:As far as I can find, only wxGTK is documented as a requirement for Therion.
KsCaver22 wrote:I have version 0.5.1 of Therion which is the most current production release from August 2007. There are more recent releases, but they are labeled "developer snapshots". I don't want to debug code - I want to run it! I avoid developer releases unless absolutely required.
KsCaver22 wrote:A month ago I tried to join the Therion email list. It required filling out an application form which would be approved by a list admin. A month later I got an automatic email saying my application was rejected because no one had looked at it. Any forum where the admins do not check in for a month qualifies as "poor support".
KsCaver22 wrote:The documentation on Therion's Web site is extensive but rather incomplete. I have read and read through The Therion Book. It is useful if you know exactly what to look for, but is not a tutorial. The tutorial examples are a good start but have not been finished and look like they have not been updated for several years.
KsCaver22 wrote:Here are my current problems with Therion:
1) Bug! I have a bunch of passage-height points on the map. I added "-value=xx" for the height in feet. When Therion compiles the map, it thinks the values are meters and converts them to feet. The result is that the printed values on the map are about 3 times larger than they should be. All other values (also in feet) come out correct.
KsCaver22 wrote:Related - I have not found a way to specify a single point which has a value for ceiling height above water and water depth. Therion requires putting in two points for this, and they have to be offset far enough that the compiled map will not overlay the labels on top of each other.
KsCaver22 wrote:2) There is a stream flowing in the cave. I created an area on each scrap which outlines the stream, then labeled it as "water". When the map is compiled and the scraps joined, the water areas do not join cleanly.
KsCaver22 wrote:3) Bug! Scraps do not always join as expected. I have one join where Therion insists on connecting the south wall of one scrap with the north wall of the next, then leaving the remaining walls unattached. Even when I specify the exact points to join (took two weeks to figure out how to do that!), it still joins the scraps wrong.
KsCaver22 wrote:4) I get numerous errors about "scrap outline intersects itself". The map compiles but no background colors are drawn. Some of these errors come from cross sections where there is only a single outline object on the scrap!
KsCaver22 wrote:5) My sketches are drawn in several orientations. I did not scan them with north=up. Most of the time this is not a problem. However, it means the orientation of some cross-sections is wrong. I have not found a way to tell Therion to rotate a cross-section scrap. So far the only way I know to deal with this is to rescan the sketch so the cross-section is oriented correctly, then create the scrap from that.
KsCaver22 wrote:6) Bug! Therion uses Survex to reduce the survey line plot data. Survex is able to accept "no data" for some items, but not for clino shots. I found that you *MUST* give it both forward and backward clino numbers even if one of the numbers was not collected. It will happily accept having only one or the other compass shot, but insists on having two clino shots.
"A foolish consistency is the hobgoblin of small minds..." (Ralph Waldo Emerson)
KsCaver22 wrote:7) When forward and backward shots are given, Therion takes a simple average of the two numbers for the plot. Most of the time this is OK, but sometimes you know one shot is better than the other. There is no way to indicate which shot to preferentially use.
KsCaver22 wrote:8) The cave I am working on has a maze area. We did the sketch through there on two lines, one for the upper and another for the lower level. The line plots are connected at a couple of survey points. How are these scraps drawn and overlayed on each other? I found examples for when two passages cross, but nothing for this kind of situation.
KsCaver22 wrote:9) Bug! I have seen Therion compile maps to PDF which cause kpdf to run for an hour at 100% CPU and cause Adobe Reader to throw a Windows exception fault.
KsCaver22 wrote:With this background, my advice to anyone who is not both very determined and a computer nerd is to run Windows+Walls (or Xera or ???) in a VMWare session. Hmmm... Come to that, just getting VMWare client to run on Linux is a major exercise that involves recompiling the kernel! Let me change that advice: Get a cheapo computer off eBay to run Windows.
Bill Gee
driggs wrote:Moderators, please move this discussion about Therion issues into its own thread so as not to ruin the thread listing Unix cave mapping software.
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