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Ultimate method for documentation of cave

PostPosted: Nov 22, 2015 2:55 pm
by Martin Sluka
Imagine to use DistoX, survey shot and several splay shots, the new piece of cave will be added and you only add objects as blocks, flowstone, decorations, water, ...

https://www.youtube.com/watch?v=ZzJotdH ... ETE0jq-OaF

there should be 8 videos

list of "symbols"

https://forums.unrealengine.com/showthr ... ve-package

Source

http://unrealengine.com/marketplace/luo ... ocks-caves

m.