Ultimate method for documentation of cave

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Ultimate method for documentation of cave

Postby Martin Sluka » Nov 22, 2015 2:55 pm

Imagine to use DistoX, survey shot and several splay shots, the new piece of cave will be added and you only add objects as blocks, flowstone, decorations, water, ...

https://www.youtube.com/watch?v=ZzJotdH ... ETE0jq-OaF

there should be 8 videos

list of "symbols"

https://forums.unrealengine.com/showthr ... ve-package

Source

http://unrealengine.com/marketplace/luo ... ocks-caves

m.
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